Friday, September 30, 2011

Globaloria So Far!

So far inGloaboria we made the minigame template move. This was so very simple. To me Globaloria is a challenge... sometimes. :) Brooklyne doesn't know much, yet, but we will work on that. Brooklne is very talented by drawing and everything. On Flash she knows how to make an animals in less than a day. Brooklyne is newbie but like I said we're working on that! So far, when had to change our game. Not that it wasn't apropirate, but because it didn't fit in the catogory. So now we will be working on a game based on the Salem Witch Trials. Which when I researched them, and read the book, I started  to think that that was an improtant part of some what history. I'm actually glad that I can do a game on this and make it work.

Monday, September 26, 2011

Join The Community

  1. What does it mean to have a 'single story' about a place or community?  A 'Single Story' is an opinion about a place or community.
  2. Describe a single story you have heard told about your community. A 'Hill Billy' Place. What is missing from that story? Alot is missing, as an example some people here is really inteligent. How could people learn more about that community? Research us on Google. GOOGLE US!! And Ask People from here.
  3. Describe a single story you have heard about another community. That Bluefield is very city like. How did you learn that story? From relatives. How could you find out more about that community? Go to Bluefiled. 
  4. How could a game let players experience many stories about a place or community?  You can express your feelings through your game.

Friday, September 23, 2011

IYG

1. Reflect on Your Game Idea
Copy and answer ALL of these questions about your Game Idea in a blog post:
  • WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.) 8th Graders, 13-14, History, About a werewolf in time from Werewolf Sightings.
  • WHAT will your game teach the player about your topic? (Be specific!)  The game will teach about places in the world that have had werewolf sightings through history.
  • WHERE does your game happen?
    • Describe the world you will design for your game. The past
    • How will this setting add to the learning experience? It will learn the player about werewolf sightings throuhg out history.
  • HOW does your game world teach the player about your topic?
    • What happens in the world that helps the player learn? Werewolf Sightings
    • How does the player use what they learned to make something happen in the game? They need to find information about the sightings and then you go bacj in history to the sightings.
  • WHY is a game a better way of understanding your topic than a quiz?  You get to play and learn istead just to learn.
2. Comment on the blog of another Globaloria student!
  • Paste the link to your comment here!

Friday, September 16, 2011

MINIGAM3 AW3SOM3NEZZ!!!

Yesterday, we was in the computer lab, working of our minigame. We had to move the carrot using codes and our brains!! Just like last year but this year i got to help Brooklyne and I like helping people. I had to show her the codes to make the carrot move. We are awesome together! Doing the minigame is fun. It was fun doing anouther minigame, helping people.
Using Flash is another thing were going to work on , because Brooklyne dont know anything in her God Loving Mind. So I'm going to teach her that. It should be a breeze knowing that she is a fast learning!
 I guess thats all so bye!!!!!!